virtual reality. VR technology is one of the most well-known technologies in our time as it is a product of a big boom and a huge development in technology and computing. This technology allows users to experience some things that are difficult or may not exist and are therefore entirely fictional.
All you want to know about the amazing technology... "Virtual Reality"
What is virtual reality -VR?
Virtual reality
is the experience of living in a completely non-existent or fictional reality,
a computer-built reality that allows you to experience it in a
three-dimensional world. To enter this world you must wear virtual reality
glasses, which allow you to view the scenes in front of you and track your
movement in them.
Virtual Reality Features
- View the user's 3D scenes in a way that is closer to realism.
- Allow free movement within the experience, especially head movement in all directions.
- According to the experience, they respond promptly to the user's actions through glasses and accessories.
- Integrate into VR experience
Integrating into the virtual reality
Integrating into
the virtual reality experience is an important criterion in its success, as the
user must feel that it is really within that virtual world, and to improve that
sense uses many technologies and concepts including:
- Reality content: The elements in the viewer and fit their sizes, materials made of them, and all design details are important and key to a good virtual reality experience.
- Controls: Some glasses have experiment control buttons, and additional devices are attached to some types of glasses such as those that bind to hands and track their movement, where signals are taken from them to get reactions such as gun shootings such as.
- Display: It is a part of glasses that specializes in displaying images separately for each eye, and in some types of glasses the display uses a mobile phone that supports virtual reality technology and installs virtual reality software.
- Lenses: virtual reality glasses include lenses placed before the eyes whose mission is to improve visibility so that the environment looks real, and it is important to protect the eyes as well.
- Field of View: The ideal field of view here is of course 360 degrees, since the head cannot circumvent this degree is sometimes created content with a 100-120 degree rotation and helps improve integration.
- Frame rate: that is, the frequency of images within the field of vision, the higher this rate the greater the immersion in the experiment, and the more about 60 - 120 frames per second for strong and influential experiments.
- Motion tracking sensors: When entering a virtual world, you need to be able to sense the moment the head moves its destination, as well as move your hands and body, sometimes associated with VR PlayStation devices.
- Audio: Providing audio and
distributing it in 3D by eyewear earphones or external headphones is a very
important part of improving the feeling of fusion in virtual reality.
Virtual Reality Defects
High cost
The most
important drawback in VR games is that not everyone can afford it because it's
too expensive and people who can't afford it will never be able to use this
technology.
Feelings of inferiority
Some VR users
can often feel insufficient and worthless because they realize they are running
away from the real world and sometimes this feeling is very dangerous for them
Addiction
VR can be
addictive so users become addicted to the virtual world which can cause health
and psychological problems
Still experimental technique
Although VR
technology is used in various fields, it is still an experimental that has not
been fully accepted or developed and because of the defects in VR technology it
has not yet been fully accepted
VR usage areas
Virtual reality
has uses beyond entertainment and entertainment. It can be used as a private
commercial or educational platform with the creation of a meta–microworld company
where many famous companies and institutions have been quick to open branches
in that virtual world. Virtual reality can be used in the field of education,
especially after the propagation of the idea of distance education as well as
many other recreational uses.
The most famous VR glasses
- HTC Vive/SteamVR.
- Oculus Rift.
- Sony PlayStation VR.
- Windows Mixed Reality.
- Google Daydream View.
- Samsung Gear VR.
- Oculus Go.
- Lenovo Mirage Solo With Daydream.
Some virtual reality (VR) uses
- Sports and sports training.
- Tourism and identification of States and regions.
- Medicine and surgical operations.
- Architecture and construction.
- Amusement and games.
- Education, public culture, and digital art.
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